myvar_0 = GetSimulatorGlobal(SimulatorGlobal["Current House"])
myvar_1 = Neighborhood["new"]()
	if (myvar_1["isValidLot"](myvar_1, myvar_0) ~= 1) then 


	print("Invalid Lot ID specified.")
	SetScriptReturnValue(False)
	local myvar_3 = 0
	SetTemp(myvar_3, -9999)
	return 
end
myvar_3 = myvar_0
myvar_2 = WeatherInfo["new"](myvar_3)

myvar_3 = myvar_2["getTemperature"]
myvar_3 = myvar_3(myvar_2)
	if (myvar_3 >= OutdoorTemperature["Min"]) then
		if (OutdoorTemperature["Max"] < myvar_3) then
	else
		SetScriptReturnValue(False)
		local myvar_6 = -9999
		SetTemp(0, myvar_6)
	end
end
SetScriptReturnValue(True)
local myvar_5 = 0
myvar_6 = myvar_3
SetTemp(myvar_5, myvar_6)
